Now that all drawcalls are packed in easy to access lists, it’s easy to add rules like unlimited level of details. Set as many as you need, globally or per instance & define distances (which can even overlap).
Green -> Yellow -> Blue (LOD0/1/2)@playcanvas #gamedev #webgl #HTML5 pic.twitter.com/chOgcqZJ6f— Leonidas (@PlayingInCanvas) February 6, 2022