Seems post effects can potentially execute and run inside the @playcanvas editor. The recent updates in the editor API I think made this super easy to do.
Here is how I got them to run with the Uranus SDK, minimal changes to the scripts (not production ready!).#gamedev #webgl pic.twitter.com/dMWPwLFvqo— Leonidas (@PlayingInCanvas) October 22, 2021