16 shadow casting omni lights with shadows in a single texture atlas. Pixel-sampled for now, but a good start for clustered lighting solution @playcanvas pic.twitter.com/771Ile2bhn
— Martin Valigursky (@ValigurskyM) September 30, 2021
16 shadow casting omni lights with shadows in a single texture atlas. Pixel-sampled for now, but a good start for clustered lighting solution @playcanvas pic.twitter.com/771Ile2bhn
— Martin Valigursky (@ValigurskyM) September 30, 2021