A progress on clustered lighting for Playcanvas. 255 per pixel light on a mesh .. conventional lighting 35ms, clustered lighting 2ms on GPU. pic.twitter.com/6c8cYDsCYK
— Martin Valigursky (@ValigurskyM) March 11, 2021
A progress on clustered lighting for Playcanvas. 255 per pixel light on a mesh .. conventional lighting 35ms, clustered lighting 2ms on GPU. pic.twitter.com/6c8cYDsCYK
— Martin Valigursky (@ValigurskyM) March 11, 2021